Challenges exist. Indonesia is dominated by smartphones (35 million+) not computers, limiting functionality. There is a longstanding history of policy initiatives failing over time. More computer science and programming in education is critical, along with as engineering. R&D is terribly low tech and universities do not have Technology Transfer Offices (TTOs) to commercialise IP. IP protection is regarded as weak, particularly in enforcement. Few online disputes get resolved through the legal system (for example the longstanding ebay.co.id dispute).
A lot needs to be done to build an strong online industry and a major part of that will be improving IP protection. The new copyright law is a start but the ministry of communications' online takedown processes will be critical. With numerous stalled attempts to break into the knowledge economy in recent history the new government will need to pull out all the stops to make it work.
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